
TV Schedule for History 2 Canada HD
Friday, October 31st TV listings for History 2 Canada HD
Yukon Gold Homecoming
Now in a wheelchair, Big Al returns to gold mining; Bernie clashes with his son; Karl finds gold right away; Chris reunites with his partner and their kids.
Yukon Rescue Open Water
As winter tightens its icy grip, the small, isolated community of West Dawson finds itself completely cut off from emergency services. Alone, Ray faces a string of dangerous solo vehicle retrieval missions on a storm-battered highway.
The Wild Ones Young Guns
A grueling mission drives a wedge between veterans, so the next generation takes charge of the game.
Forged in Fire Talwar
Competitors are tasked with using mystery steel to forge a blade; the smiths fight to the finish amidst injuries and setbacks, but only two make it to the final round; two finalists have five days to recreate the sacred but lethal Talwar sword.
History's Greatest Mysteries The Amityville Horror
After a series of dark and ominous events, an unassuming family home on Long Island becomes the most notorious house in America; 50 years later, it's spawned a title wave of books, documentaries, and films.
Alone Symphony of Solitude
As the river begins to freeze, the remaining survivalists struggle with the loss of daylight; a predator stalks one participant's snare line; another survivalist devises a plan to defeat a longstanding enemy.
Alone Collapse
The Arctic's frozen landscape continues to push the remaining survivalists to the brink; as predators continue to stalk under the cover of darkness, the participants struggle to keep their wits about them; one survivalist is at risk of frostbite.
Alone Into the Dark
With the competition in its final stage, only one survivalist's resolve can secure them the $500,000 prize.
Swamp People Silent Assassins
Troy and Pickle are forced to break the King of the Swamp's number one rule, 'no treble hooking', in order to catch giants.
History's Greatest Mysteries The Amityville Horror
After a series of dark and ominous events, an unassuming family home on Long Island becomes the most notorious house in America; 50 years later, it's spawned a title wave of books, documentaries, and films.
Forged in Fire Talwar
Competitors are tasked with using mystery steel to forge a blade; the smiths fight to the finish amidst injuries and setbacks, but only two make it to the final round; two finalists have five days to recreate the sacred but lethal Talwar sword.
Alone Symphony of Solitude
As the river begins to freeze, the remaining survivalists struggle with the loss of daylight; a predator stalks one participant's snare line; another survivalist devises a plan to defeat a longstanding enemy.
Alone Collapse
The Arctic's frozen landscape continues to push the remaining survivalists to the brink; as predators continue to stalk under the cover of darkness, the participants struggle to keep their wits about them; one survivalist is at risk of frostbite.
Alone Into the Dark
With the competition in its final stage, only one survivalist's resolve can secure them the $500,000 prize.
Alone Symphony of Solitude
As the river begins to freeze, the remaining survivalists struggle with the loss of daylight; a predator stalks one participant's snare line; another survivalist devises a plan to defeat a longstanding enemy.
Alone Collapse
The Arctic's frozen landscape continues to push the remaining survivalists to the brink; as predators continue to stalk under the cover of darkness, the participants struggle to keep their wits about them; one survivalist is at risk of frostbite.
Alone Into the Dark
With the competition in its final stage, only one survivalist's resolve can secure them the $500,000 prize.
Forged in Fire Talwar
Competitors are tasked with using mystery steel to forge a blade; the smiths fight to the finish amidst injuries and setbacks, but only two make it to the final round; two finalists have five days to recreate the sacred but lethal Talwar sword.
Swamp People Silent Assassins
Troy and Pickle are forced to break the King of the Swamp's number one rule, 'no treble hooking', in order to catch giants.
History's Greatest Mysteries The Amityville Horror
After a series of dark and ominous events, an unassuming family home on Long Island becomes the most notorious house in America; 50 years later, it's spawned a title wave of books, documentaries, and films.
Swamp People Silent Assassins
Troy and Pickle are forced to break the King of the Swamp's number one rule, 'no treble hooking', in order to catch giants.
Canadian Pickers Getting Lucky
The Pickers invade Nova Scotia; Scott taunts Sheldon with a lucky tattoo; Red Indian sign; Keenan messes up at the warehouse.
Canadian Pickers Nothing to Spare
The Pickers test their luck in New Brunswick; Scott hunts for broken toys, while Sheldon uncovers a vintage suppository maker; a games room reveals a spectacular stash.
Salvage Kings Gothic Revival
At the site of a 19th century country church that has reached the end of its life, the salvage team plans to delicately extract fragile stained-glass windows and 200-year-old pine beams, but things quickly go sideways.