
TV Schedule for History 2 Canada HD
Sunday, June 1st TV listings for History 2 Canada HD
William Shatner's Weird or What?
A man survives six lightning strikes; a toddler freezes, thaws and survives; anchor-like stones.
William Shatner's Weird or What?
A woman claims breast implants saved her life; a young man saves a woman; 1.3 billion cows.
Museum Secrets Bardo Museum (Tunisia)
Festive gladiators, whispering camel herders and the water demands of ancient Romans are among the stories found in the National Bardo Museum in Tunis, Tunisia.
William Shatner's Weird or What?
A man survives six lightning strikes; a toddler freezes, thaws and survives; anchor-like stones.
William Shatner's Weird or What?
A woman claims breast implants saved her life; a young man saves a woman; 1.3 billion cows.
Museum Secrets Bardo Museum (Tunisia)
Festive gladiators, whispering camel herders and the water demands of ancient Romans are among the stories found in the National Bardo Museum in Tunis, Tunisia.
Alone The Knife's Edge
The participants try to acclimate to their new environment and make order out of chaos; one survivalist is incredibly skillful and finds enormous success scavenging and hunting for food; doubts emerge for others as debilitating hunger sets in.
Alone The Beasts of Night
After a week on Vancouver Island, several of the participants find success in their new environment; some work in harmony with the wilderness and others battle against it; careless mistakes threaten to send two people home.
Alone Hunger's Grip
The lack of food takes a toll on the remaining participants after days without eating; starvation impairs the mental and physical capabilities of the participants, pushing some to the edge of surrender.
Alone Storm Rising
The participants continue to battle debilitating hunger, while an approaching storm puts their survival plans in jeopardy.
Alone Adrift
Emotions run high for the remaining participants as they struggle to adapt; one participant wrestles with the solitude, while the other risks it all, taking a perilous journey into the unknown.
Alone Trial by Fire
After three weeks, mental and physical struggles take their toll on the remaining participants; some teeter on calling it quits as they battle deep-seated conflicts.
Alone The Ascent
One participant races to find the salmon run before it ends, while another undertakes an epic journey; one of the survivalists tries to combat nature's fury head on.
Alone The Madness
While some of the participants push themselves to ensure long-term survival, others question their ability to endure.
Alone The Gamble
The final four participants grapple with mental fatigue and physical exhaustion; as one participant faces stiff competition for fish, another may miss the salmon run due to a miscalculation.
Alone Winter's Fury
The final participants are forced to take risks as winter arrives and food sources dwindle; they feel the lure of home with the advent of frigid temperatures and the need for human contact.
Alone Into the Abyss
The remaining participants wear thin as starvation and isolation become unbearable; one man faces a potentially deadly situation.
Alone The End Game
In the final days of the competition, the remaining participants battle for supremacy; after pushing their minds and bodies to the breaking point, one of the participants claims the $500,000 prize.
Alone Once More Unto the Breach
The first day and 10 people are ready to head out into unknown wilderness; when the survivalists confront rocky terrain, wet environments, and hungry predators, all of them begin to question their resolve.
Alone The Knife's Edge
The participants try to acclimate to their new environment and make order out of chaos; one survivalist is incredibly skillful and finds enormous success scavenging and hunting for food; doubts emerge for others as debilitating hunger sets in.
Alone The Beasts of Night
After a week on Vancouver Island, several of the participants find success in their new environment; some work in harmony with the wilderness and others battle against it; careless mistakes threaten to send two people home.
Alone Hunger's Grip
The lack of food takes a toll on the remaining participants after days without eating; starvation impairs the mental and physical capabilities of the participants, pushing some to the edge of surrender.
Alone Into the Abyss
The remaining participants wear thin as starvation and isolation become unbearable; one man faces a potentially deadly situation.
Alone The End Game
In the final days of the competition, the remaining participants battle for supremacy; after pushing their minds and bodies to the breaking point, one of the participants claims the $500,000 prize.